A 100% Walkthrough for Conker’s Bad Fur Day. This playlist features all cash locations for every world and how to find them. Each individual aspect of the game is broken down into easily digestible videos. That way you only have to watch what you need.
This is a quick little walkthrough to open up yet another world in Conker’s Bad Fur Day. So let’s get to it and open this bad boy up so we can get even more cash!
Getting Rid Of The First Clang Gobling:
Before you can even start this mission you’re going to need to have defeated the bull and received the ball of poo from the dung beetle. After you’ve done that, push the ball of poo over to a ledge to the right of the poo tower that overlooks a small lake/pond. Push the ball of poo off the ledge and it will fall on top of a clang gobling below rendering him harmless.
Drowing The Second And Third Clang Goblings:
After you’ve pushed the poo ball off the ledge and on to the clang gobling below, jump off the ledge and enter into the small alcove that the clang gobling you pushed the poo ball on top of was guarding. You’ll see a large button behind the gobling. Jump on top of that button and press the B button to turn Conker into an anchor and smash the button into the ground. Doing this will cause a whirlpool to open and the clang goblings that were guarding the water to be sucked down the whirlpool and out of Conker’s way.
Entering The Bat’s Tower World:
Now that all three clang goblings have been disposed of, swim along the right hand side of the lake/pond and enter into the door that leads to the Bat’s Tower World. Make sure to avoid the center of the lake as you can be sucked into the whirlpool as well.
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Have you ever dreamt of battling a gigantic pile of shit?? Doesn’t matter, that’s what we’re about to do today. So let’s figure out how to flush this claggy, sweet corn toothed poo monster down the drain.
Unlocking The Entrace To The Great Mighty Poo’s Lair:
Before you can start this mission you’ll need to have defeated the bull and received the ball of poo from the dung beetle. Once you’ve completed the mission, roll the ball of poo up the ramp that is behind the dung beetle hut and continue rolling it up the mountain side, avoiding the small flying dung beetles on the way up. Eventually you’ll reach an edge where you’ll drop the ball of poo (which Conker will fill with dynamite) onto a giant dung beetle, causing him to explode. This will now open up the path to the top of the dung beetle’s poo covered mountain. Now jump back down to bottom of the mountain and grab another ball of poo. This time we need to roll the ball of poo up a ramp in front of the dung beetle hut. Roll the ball of poo all the way to the top of the mountain and push it into a hole at the top. Doing so will cause the ball of poo to fall down to the entrance of the dung mountain and break open the door! Before we enter into the poo covered mountain though, make sure to grab the 100 dollars cash on the tip top of the mountain since we’re up here. Just do a high jump tail spin and you should be able to get up to the cash. Once you’ve got the cash, make your way back down the hill and into the poo covered mountain. After entering in to the mountain you’ll be confronted by a dung beetle hurrying to get out of it. As it would turn out, he and his boys were hangin out inside the mountain when a giant poo monster killed both of his friends!
Raising The Great Mighty Poo:
After the beetle scene is over, run forward and another scene will start. A voice from the center of the room will ask you to, “Bring me some sweet corn”. Well I guess we better do it… Run up to the sweet corn in front of you, smack it with your frying pan and pick it up. Then run over to the small ledge on the right and another cutscene will happen where Conker will throw it into the center of the room. Repeat this process for all 5 other sweet corns you will find throughout the area, making sure to avoid the gigantic balls of poo falling from the ceiling as well as the giant poo hands that will try to crush you. After you’ve thrown all 6 sweet corn into the center of the room, the Great Mighty Poo will arise from the center and sing for you a delightful little tune, prior to tossing wads of shit at you, which is pretty rude considering you’ve just provided him with 6 sweet corns to use as his teeth…
Defeating The Great Mighty Poo:
Defeating the great mighty poo is actually fairly simple. He’ll start hauling balls of shit at you non-stop until his part comes in on for the song currently playing in the background. While he’s hauling balls of shit, just run around in a large circle to avoid them. When he stops to sing, jump on the context sensitive B button and press B to pull out a roll of toilet paper. Throw that roll into the Mighty Poo’s mouth! Doing so will damage him and set off another scene. During the scene the Great Mighty Poo will throw a ball of poo over the context sensitive button and move down to another area of the room. You’ll have to throw 5 more rolls of toilet paper into the great mighty poo’s mouth. Once you throw all 6 rolls into his mouth a giant piece of glass near the top of the room will shatter! Run up to where the glass just shattered and pull the cord you’ll find there to flush the Great Mighty Poo down the drain! After he flushes down the drain, make sure to grab the wad of cash up near the flush cord! Flushing the great mighty poo unlocks another world in Conker’s Bad Fur Day, but we’ll go over that in another post!
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This is the first mission you’ll have the ability to do when you enter the Barn Boy’s World. In fact without completing it you can’t do any of the other missions, so let’s get to it and figure out how to get this thick lil mama off Jack’s back.
Meeting Jack:
When you enter the Barn Boy’s World, take a right after you pass through the creek and go over to the area where you see a large farting mouse and two metal boxes stacked on top of one another. When you get close enough to the boxes a cutscene will occur where Jack, the smaller metal box, asks you to figure out a way to get rid of that mouse so that hefty hippo will get off of him.
Getting Rid Of Marvin The Mouse:
Once the cutscene is over go back towards the area you began in when you entered the Barn Boy’s world and take a left up the path instead of a right. When you make your way up the left path, be sure to avoid the gigantic jumping boxes. You can easily avoid them by hugging against the left wall while running up the hill. Eventually you’ll find another metal box who is guarding a pen full of hopping cheese. When you get close to him another cutscene will occur and he’ll open the pen for you. Go inside the pen and whack a piece of cheese with your frying pan, then pick up the cheese and take the cheese all the way back down the mountain and feed it to the mouse that is pestering Jack and his fat ass bitch. After feeding the cheese to Marvin the mouse, he will request that you bring him some more. You will then repeat this process two more times, run up the hill, whack a piece of cheese, grab the cheese, carry the cheese back down the hill and finally feed the cheese to Marvin the mouse. After you’ve fed Marvin three times he’s become so full of gas that he explodes into a bajillion pieces. When that happens, the fat ass bitch will hop off Jack’s back and you’ll finally be able to get on top of the roof.
Gettin That Money:
Once the thick ass metal box jumps off Jack, jump on top of it and then jump onto the roof of the barn. When you’re on top of the barn take a right and grab that fabulous wad of cash! While you’re up here it wouldn’t hurt to press that giant switch to open up the barn doors as well, but you don’t have to, we’ll cover the barn in another post very soon.
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We’ve gotta hurry up and unlock this world so that Jack can get that fat bitch off his back!! So let’s hurry guys before he’s crushed under her weight!
Birdy And The Slingshot:
Before you start this mission, you must have completed the Saving Mrs. Bee’s Hive Mission cause your gonna need some cashhhhhhhh. Once you’ve done that head down the “Nice” path, go past Mrs. Bee’s hive and across the bridge. After you cross the bridge there will be a cutscene with some beetles that are contemplating kicking your ass. After it’s over continue up the path to the context sensitive B button on the ground. When you get on top of the context sensitive button a cutscene will begin with none other than Birdy the scarecrow. He’s gonna offer to teach you a new move, but you’re gonna need $10 to get a hold of it (don’t worry it’s only temporary, the money will return to you at the end of the cutscene). When the cutscene ends press B on the context sensitive button. Doing so will allow Conker to use a slingshot. Use this new found slingshot to kill all four of the beetles on the hill to your left. You’ll need to hit each beetle twice to kill them. When the beetles have all been wiped out, yet another cutscene will happen showing the, once locked, door to the barn boys world is now open. With the beetles gone, head up the hill and make your way into the, now unlocked, Barn Boy’s World!!
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This is a quick little mission that will be your first opportunity in the game to grab some of that elusive sponduli. So let’s get down to business and figure out how to get back Mrs. Bee’s hive and earn a nice wad of cash.
Meeting Mrs. Bee:
When you first enter Windy (the hub world in Conker’s Bad Fur Day), if you take a right you’ll run into a cutscene with Mrs. Bee. She’ll cry to you about how she has lost her bee hive to, “some nasty wasps” and that due to her husband (who we’ll meet soon enough) not being around, she needs you to help her get the hive back.
Finding The Hive:
If you were paying attention during the opening cutscene of this game, you’ll already know where the hive is located (or the general area at least). If not, well I’m here for you. Head up the tan pathway, going in the direction the sign states is “Nasty” to reach the gigantic wasps nest. Here you’ll find the Bee Hive. Run Conker into the bee hive and he’ll pick it up. Picking up the hive will cause a cutscene to occur where the,” nasty wasps” will show up and complain that Conker is stealing their, “nice new hive”. After the cutscene ends, run down the hill back to Mrs. Bee. The key to ensuring the waspsdon’t sting you on the way back is to stay on the tan path the whole way. Veering off into the grassy areas will slow Conker down allowing him to get stung by the wasps. Once you make your way with the hive back to Mrs. Bee successfully a cutscene will occur again where Conker will throw Mrs. Bee the hive. Mrs. Bee will then proceed to enter into the hive and transform it into a machine, which she of course uses to kill the wasps. After the wasps get shrekt, Mrs. Bee will fork over $100 cash money! Success!
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How To Get Past The Gargoyle And Open Up The Windy Hub World:
This is the first quest in Conker’s Bad Fur Day and it sets the tone for the rest of the game. You’ve got an addict scarecrow, a drunken squirrel and an obese foul mouth gargoyle. I couldn’t think of a better trio to welcome you into this amazing Rareware title.
Defeating Conker’s Hangover:
After Conker awakens from his drunken stupor, to a hangover we’ve all experienced at least once in our life, you’ll need to slowly wobble your way around the fence, through the fence grate and over to Birdy the Scarecrow. Once you make your way to Birdy there will be a cutscene where Birdy explains the context sensitive B buttons that play an enormous part in this game. After the scene ends, head on over to the context sensitive B button outside the fence and press B on it. Conker will pop a couple alka-seltzers into a glass of water and his hangover will be cured!!
Getting The Frying Pan:
Now that you’re hang over free, wade through the water to that little patch of land near the waterfall. Once you get there Conker will remember he has a special high jump and tail spin that you can use to get to the ledge above. Jump all the way up the side of the ledge using the small cliffs protruding from it until you get up to the bridge with the gargoyle. Once you get to the bridge turn around so you can jump up and grab the lever behind you. After you pull the lever a door that you passed on the way up the cliff will open. Proceed back down the mountain side and enter into the door. Once you enter the door, it will lock behind you and the key to open it will be bouncing around to escape your clutches. Luckily Conker remembers, after trying to catch the key for several seconds, that he has a frying pan on him. Use that frying pan to knock out the key. After knocking it out, pick it up and proceed to unlock the door in front of you.
Defeating The Gargoyle:
Make your way back up the mountain side to the gargoyle’s bridge. When you try to cross the bridge the gargoyle will deny you stating that you can’t cross the bridge because, “he’s only just gotten comfy”. After the cutscene is over, run up to him and use the B button to smack him with your new frying pan. After hitting him another cutscene will occur where the gargoyle loses his balance, falls off the cliff and due to his pro level obesity game causes a rockslide to occur, which of course blocks Conker’s only exit from the area.
Blowing Up The Rock And Unlocking The Windy Hub World:
Jump on top of the boulder that is blocking Conker’s exit from the area and jump over to a ledge on the right. When you successfully make it to the ledge you will find a context sensitive button on it. Press B on the context sensitive button and Conker will pull out some dynamite that will blow that boulder away. Now that the rock is gone, jump off the ledge and exit this area!
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Defeating the bull and unlocking the ball of poo is key to unlocking several worlds in Conker’s Bad Fur Day so this is easily one of the most important tasks you’ll run into in this game. It’s also not a super intuitive mission either like many Conker’s Bad Fur Day missions.
Entering The Pooey World:
Up near the entrance to the Barn Boys world is an alternative path to a pooey mess of a place. When you enter this area you’ll notice a shack directly in front of you. Enter into that shack and you’ll be greeted by a cutscene featuring the Panther King and Professor Von Kripplespac. During the scene they’ll come to the conclusion that the only solution to The Panther King’s table issue is to place a red squirrel where the now missing table leg once was… not a great solution in my opinion, but we’ll have to trust the professor on this one I guess. After that cutscene is over you’ll move into another cutscene with a dung beetle who offers you a way to get some poo.
Traversing The Poo Sewer:
After the cutscenes end, go to the trap door in the right corner of the dung beetles hut and press the B button to turn into the anchor and break open the doors. You’ll fall into the sewers below where you’ll have to traverse the ropes to the open door in the top left corner of the room. When you reach the door, go through it and you’ll be greeted by the one and only bull.
Turning On The Prune Juice:
After exiting the sewers you will run into a cutscene with the bull. It turns out he hates anything that is red and wellllll… Conker is a red squirrel sooooo… Anyway, take an immediate left and head up the rooftops, make sure to avoid the rolling balls of poo coming down them, to get to the giant faucet. Once on top of the faucet spin the faucet by running in a circle clockwise on it. Eventually you’ll open the faucet and be greeted with another cutscene, showing you that the prune juice is now flowing to the trough below and that a target is now protruding from the wall.
The Battle With The Bull:
Now you’ve gotta know what to do with that huge protruding target right??? No?? Really?? Well I suppose you’re in the right place then. If you haven’t already, jump down off the roof of the building and back into the grassy area with the bull. Use Conker to lure the bull into that giant target. When the bull successfully hits the target you’ll view yet another scene, this time a sassy female cow will be released from its pin and go to graze on some grass. A large target will also pop up from the ground. You will now need to lure the bull into that large target, doing so will get the bull stuck allowing for Conker to hop on his back and take him for a ride. When you’ve gotten on the back of the bull use the B button to charge into the cow grazing on grass. Hitting the cow will trigger yet another scene where the cow will run up to the trough full of prune juice and begin drinking it. After slammin down some prune her butt hole will be burnin and she’ll run over to the grate in the center of the field and start throwin down some poo into the sewers below. After that cutscene ends, use the bull to run into the cow one more time. This time the bull will kill the cow, sending her flying into a ton of pieces across the yard. You will need to repeat this process two more times. Lure the bull to hit the giant protruding target (releasing the next cow), lure the bull to hit the bigger wall target so you can jump on its back, use the bull to ram into the cow (you will have to hit the second cow twice before she runs for the prune juice and the third cow three times), wait for the cow to drink the prune juice and run to the grate and finally run into the cow one more time with the bull to kill it. After the third cow is dead, the bull will accidentally break open that sewer grate the cows were dumpin thick streams into and fall into the sewers below and drown.
Gettin Some Well Earned Cash And That Elusive Ball Of Poo:
Jump into the sewer where the bull just fell down into. The sewers will now be full of the poo the cows produced and you’ll be able to wade through it. Jump through the hole in the wall and head over to the context sensitive B Button in the nook in the wall in the adjacent room. When you press B on the button, Conker will read a manual that will give him confidence, which in turn allows him to swim. After gaining your new swimming ability, press B to submerge yourself in the watery poo and make your way back to the entrance you originally came from when traversing the ropes. Once you make it near the entrance you will be able to emerge from the poo to grab a the wad of cash you probably noticed hollering at you at the very start of this mission. Grab that bad boy and then re-submerge into the poo. Proceed forward through it and then swim up to get back into the Dung Beetles cabin. Exit the cabin and the beetle will greet you with a giant ball of poo.
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